AI-augmented engineering at startup speed. Architecture-first, zero frameworks, AI as force multiplier.
In May 2026, I built Moddable Games from zero to production: a complete open-source games studio with two game engines, 37 game families, 41 AI-callable MCP tools, Consumer SDKs, and a 2,974-page rulebook pipeline. 535 commits across 10+ repositories in the initial 16-day sprint, all of which can be audited, forked or downloaded from GitHub. Read the full story.
registerVariant() pattern means adding variant #72 takes minutes, not hours.Both engines are embeddable anywhere with a single iframe and URL parameters. These are live. Play a game or generate a map right here.